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  2. Gale–Shapley algorithm - Wikipedia

    en.wikipedia.org/wiki/Gale–Shapley_algorithm

    A stable matching always exists, and the algorithmic problem solved by the Gale–Shapley algorithm is to find one. [3] The stable matching problem has also been called the stable marriage problem, using a metaphor of marriage between men and women, and many sources describe the Gale–Shapley algorithm in terms of marriage proposals. However ...

  3. Rete algorithm - Wikipedia

    en.wikipedia.org/wiki/Rete_algorithm

    The Rete algorithm is widely used to implement matching functionality within pattern-matching engines that exploit a match-resolve-act cycle to support forward chaining and inferencing. It provides a means for many–many matching, an important feature when many or all possible solutions in a search network must be found.

  4. Stable marriage problem - Wikipedia

    en.wikipedia.org/wiki/Stable_marriage_problem

    In mathematics, economics, and computer science, the stable marriage problem (also stable matching problem) is the problem of finding a stable matching between two equally sized sets of elements given an ordering of preferences for each element. A matching is a bijection from the elements

  5. Similarity learning - Wikipedia

    en.wikipedia.org/wiki/Similarity_learning

    Similarity learning is closely related to distance metric learning.Metric learning is the task of learning a distance function over objects. A metric or distance function has to obey four axioms: non-negativity, identity of indiscernibles, symmetry and subadditivity (or the triangle inequality).

  6. Inference engine - Wikipedia

    en.wikipedia.org/wiki/Inference_engine

    As expert systems prompted significant interest from the business world, various companies, many of them started or guided by prominent AI researchers created productized versions of inference engines. For example, Intellicorp was initially guided by Edward Feigenbaum. These inference engine products were also often developed in Lisp at first.

  7. Knuth–Morris–Pratt algorithm - Wikipedia

    en.wikipedia.org/wiki/Knuth–Morris–Pratt...

    In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.

  8. Pattern matching - Wikipedia

    en.wikipedia.org/wiki/Pattern_matching

    The pattern matching construct with the match keyword that was introduced in the ML dialect Caml (1985) was followed by programming languages such as OCaml (1996), F# (2005), F* (2011) and Rust (2015).

  9. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals. [1]