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  2. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    All the while, the AI develops more upgrades to quicken the transformation of Earth's remaining matter. After it has all has been converted to paperclips, the AI sets its sights on all available matter in the universe. In the final act, the player launches self-replicating probes into the cosmos to consume and convert all matter into paperclips.

  3. AlphaGeometry - Wikipedia

    en.wikipedia.org/wiki/AlphaGeometry

    AlphaGeometry is an artificial intelligence (AI) program that can solve hard problems in Euclidean geometry.It was developed by DeepMind, a subsidiary of Google.The program solved 25 geometry problems out of 30 from the International Mathematical Olympiad (IMO) under competition time limits—a performance almost as good as the average human gold medallist.

  4. QANDA - Wikipedia

    en.wikipedia.org/wiki/QANDA

    QANDA (stands for 'Q and A') is an AI-based learning platform developed by Mathpresso Inc., a South Korea-based education technology company. Its best known feature is a solution search, which uses optical character recognition technology to scan problems and provide step-by-step solutions and learning content.

  5. Instrumental convergence - Wikipedia

    en.wikipedia.org/wiki/Instrumental_convergence

    The Riemann hypothesis catastrophe thought experiment provides one example of instrumental convergence. Marvin Minsky, the co-founder of MIT's AI laboratory, suggested that an artificial intelligence designed to solve the Riemann hypothesis might decide to take over all of Earth's resources to build supercomputers to help achieve its goal. [2]

  6. Multi-agent system - Wikipedia

    en.wikipedia.org/wiki/Multi-agent_system

    Simple reflex agent Learning agent. A multi-agent system (MAS or "self-organized system") is a computerized system composed of multiple interacting intelligent agents. [1] Multi-agent systems can solve problems that are difficult or impossible for an individual agent or a monolithic system to solve. [2]

  7. Blocks world - Wikipedia

    en.wikipedia.org/wiki/Blocks_world

    Toy problems were invented with the aim to program an AI which can solve it. The blocks world domain is an example for a toy problem. Its major advantage over more realistic AI applications is, that many algorithms and software programs are available which can handle the situation. [2] This allows to compare different theories against each other.