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A smartphone is a tool of mobile computing. Mobile computing is human–computer interaction in which a computer is expected to be transported during normal usage and allow for transmission of data, which can include voice and video transmissions. Mobile computing involves mobile communication, mobile hardware, and mobile software ...
Computer graphics; Computer graphics (computer science) Computer-generated imagery; Constructive solid geometry; Convex hull; Cross section (geometry) Curvilinear perspective; Cutaway drawing; Cylindrical perspective; Data compression; Diffuse reflection; Digital compositing; Digital differential analyzer (graphics algorithm) Digital painting ...
With the integration of mobile communication and mobile computing technology, mobile technology has gradually matured, and the mobile interaction brought by the application and development of mobile technology has provided online connection and communication for Ubiquitous Computing and Any time, anywhere Liaison and information exchange ...
A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
A similar concept is that of domain object, which is a piece of application data that can be manipulated by the user. [5] Interaction techniques are the glue between physical I/O devices and interaction tasks or domain objects. [5] [6] Different types of interaction techniques can be used to map a specific device to a specific domain object.
The communication channel is the infrastructure that enables messages to "travel" between the communicating parties. The message exchange patterns describe the message flow between parties in the communication process, there are two major message exchange patterns — a request–response pattern, and a one-way pattern.