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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor. Classes may inherit from other classes, so they are arranged in a ...

  3. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    class name definition «inheriting from parentclass». «interfaces: interfaces.» method_and_field_declarations endclass. class name implementation. method_implementations endclass. interface name . members endinterface.

  4. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  5. Prototype-based programming - Wikipedia

    en.wikipedia.org/wiki/Prototype-based_programming

    The resulting instance will inherit all the methods and properties that were defined in the class, which acts as a kind of template from which similarly typed objects can be constructed. Systems that support ex nihilo object creation allow new objects to be created from scratch without cloning from an existing prototype. Such systems provide a ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Getting the total number of televisions manufactured could be a static method of the television class. This method is associated with the class, yet is outside the domain of each instance of the class. A static method that finds a particular instance out of the set of all television objects is another example.

  7. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Class methods are methods that are called on a class rather than an instance. They are typically used as part of an object meta-model. I.e, for each class, defined an instance of the class object in the meta-model is created. Meta-model protocols allow classes to be created and deleted. In this sense, they provide the same functionality as ...

  8. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    Like Smalltalk, in Objective-C, the instance variables and methods are defined by an object's class. A class is an object, hence it is an instance of a metaclass. Like Smalltalk, in Objective-C, class methods are simply methods called on the class object, hence a class's class methods must be defined as instance methods in its metaclass.

  9. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    According to Design Patterns: Elements of Reusable Object-Oriented Software: "Define an interface for creating an object, but let subclasses decide which class to instantiate. Factory method lets a class defer instantiation to subclasses." [2] Creating an object often requires complex processes not appropriate to include within a composing object.