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Fortnite Creative is a sandbox game, developed and published by Epic Games, part of the video game Fortnite. It was released on December 6, 2018, for Android , iOS , macOS , Nintendo Switch , PlayStation 4 , Windows , and Xbox One , and in November 2020 for PlayStation 5 and Xbox Series X/S .
It was brought to market in 2001 as the Segway HT, and then subsequently as the Segway PT. HT is an initialism for "human transporter" and PT for "personal transporter." Ninebot, a Beijing -based transportation robotics startup rival, acquired Segway Inc. in April 2015, broadening the company to include other transportation devices.
Old and new realities began to materialize, teasing Lego Fortnite, Rocket Racing, Fortnite Festival (with an Eminem concert), and Fall Guys x Fortnite. Lego Fortnite, Rocket Racing and Fortnite Festival were released in the opening days of Chapter 5, while Fall Guys was added in July 2024. An OG-inspired "Reload" mode was added in July 2024 ...
Segway Inc. is a Chinese owned, formerly American manufacturer of two-wheeled personal transporters, chiefly through its Segway PT and Segway miniPro product lines. Founded by inventor Dean Kamen in 1999, the company's name is a homophone of the word " segue ".
Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...
Fortnite Creative [c] Windows, macOS, PlayStation 4, PlayStation 5 Xbox One, Xbox Series X/S, Android, iOS, Nintendo Switch: December 13, 2018: Epic Games Epic Games [48] Battle Breakers: Windows, macOS, Android, iOS: November 13, 2019 [e] Epic Games, Chair Entertainment: Epic Games [50] [51] Fortnite: Save the World [c]
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Verse is designed to interact with Fortnite Creative's existing devices system. As of June 2024, UEFN remains the only way to interpret, parse, compile or run Verse code; plans to implement the language into the release of Unreal Engine 6 have been discussed.