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This list of games for the TurboGrafx-16, known as the PC Engine outside North America, covers 678 commercial releases spanning the system's launch on October 10, 1987, until June 3, 1999. It is a home video game console created by NEC , released in Japan as the PC Engine in 1987 and North America as the TurboGrafx-16 in 1989.
The TurboGrafx-16, known as the PC Engine [a] outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics.It was the first console marketed in the fourth generation, commonly known as the 16-bit era, however in actuality, the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor, effectively making the claim ...
The PC Engine SuperGrafx (PCエンジンスーパーグラフィックス, Pī Shī Enjin SūpāGurafikkusu), also known as simply the SuperGrafx, is a fourth-generation home video game console manufactured by NEC Home Electronics and released in Japan in 1989. It is the successor system to the PC Engine, released two years
The PC-FX console. The PC-FX is a 32-bit home video game console developed and designed by NEC that was only released in Japan on 23 December 1994. It is the successor to the PC Engine, also known as TurboGrafx-16 in North America and TurboGrafx in Europe. The following list contains all of the games released for the PC-FX.
Download 2 [a] is a side-scrolling 1991 shoot 'em up video game published by NEC Avenue for the PC Engine CD-ROM². It is the sequel of Download and also inspired an anime OVA . Gameplay
The PC-9800 series [3], commonly shortened to PC-98 or simply 98 (キューハチ, Kyū-hachi), [4] is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2003. [1]
A compilation titled Valis Visual Collection was released in 1993 by Telenet for the PC Engine CD-ROM², featuring the visual scenes from Valis II. [20] The original PC Engine version, as well as the home computer versions, were re-released in digital form for Microsoft Windows through D4 Enterprise's Project EGG service.
Bomberman on the PC Engine/TurboGrafx-16 was created by most of the same team that would work on several projects such as later entries in the Bomberman series at Hudson Soft, with Tsukasa Kuwahara acting as sole designer. [3] Atsuo Nagata and Yūji Muroya served as co-programmers, while Hideyuki Ogura and Mika Sasaki created the pixel art. [3]