When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Doom II - Wikipedia

    en.wikipedia.org/wiki/Doom_II

    Doom II, also known as Doom II: Hell on Earth, is a first-person shooter game in the Doom franchise developed by id Software. It was released for MS-DOS in 1994 and Mac OS in 1995. Unlike the original Doom , which was initially only available through shareware and mail order, Doom II was sold in stores.

  3. Dungeons & Dragons: Shadow over Mystara - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons:_Shadow...

    He further said that the game had refined Dungeons & Dragons: Tower of Doom, improving the animation quality to X-Men: Children of the Atom level, expanding the number of playable characters, adding more stage branches and endings to create deeper gameplay and story, and incorporating more interesting character abilities such as wielding two ...

  4. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  5. Dungeons & Dragons: Chronicles of Mystara - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons...

    The game was released on August 22, 2013. [2] The Japanese version of the game, exclusive to the PlayStation 3 and having a retail release, was developed internally at Capcom by the original team, and features more accurate emulation than the worldwide release plus exclusive content. [3]

  6. Sandy Petersen - Wikipedia

    en.wikipedia.org/wiki/Sandy_Petersen

    He was a fast level designer and produced all maps for the third episode of Doom, Inferno. Petersen designed 17 levels for Doom II, a little over half of the 32 total. An 18th, Dead Simple, was redesigned by American McGee before release. [8] Petersen was then involved with The Ultimate Doom in 1995 as well as the R&D phase for Quake.

  7. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    The source code to the Linux version of Doom was released to the public under a license that granted rights to non-commercial use on December 23, 1997, followed by the Linux version of Doom II about a week later on December 29, 1997. [4] [5] The source code was later re-released under the GNU General Public License v2.0 or later on October 3, 1999.

  8. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    The Cacowards are an annual online awards ceremony which honors the year's most prominent "Doom WADs", video game modifications of the 1993 first-person shooter Doom.Such modifications may be single levels, level packs, or "total conversions" featuring gameplay that significantly diverges from traditional Doom.

  9. Doom 2 - Wikipedia

    en.wikipedia.org/?title=Doom_2&redirect=no

    Language links are at the top of the page across from the title.