When.com Web Search

  1. Ad

    related to: define hands-on activities

Search results

  1. Results From The WOW.Com Content Network
  2. Hands-on - Wikipedia

    en.wikipedia.org/wiki/Hands-on

    Hands-on" refers to human interaction, often with technology. It implies active participation in a direct and practical way. Hands-on or Hands-On may refer to: Hands-on computing, a branch of human-computer interaction (HCI) research; Hands-on-throttle-and-stick (HOTAS) Hands-On Electronics magazine; Hands-On Mobile company; Global Hands-On ...

  3. Montessori education - Wikipedia

    en.wikipedia.org/wiki/Montessori_education

    The Montessori method of education is a type of educational method that involves children's natural interests and activities rather than formal teaching methods. A Montessori classroom places an emphasis on hands-on learning and developing real-world skills.

  4. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. [ 2 ] [ 3 ] [ 4 ] Experiential learning is distinct from rote or didactic learning, in which the learner plays a comparatively passive role. [ 5 ]

  5. Kinesthetic learning - Wikipedia

    en.wikipedia.org/wiki/Kinesthetic_learning

    Kinesthetic learning (American English), kinaesthetic learning (British English), or tactile learning is learning that involves physical activity. As cited by Favre (2009), Dunn and Dunn define kinesthetic learners as students who prefer whole-body movement to process new and difficult information. [1]

  6. Experiential education - Wikipedia

    en.wikipedia.org/wiki/Experiential_education

    John Dewey was the most famous proponent of hands-on learning or experiential education, [2] which was discussed in his book Experience and Education, published in 1938. It expressed his ideas about curriculum theory in the context of historical debates about school organization and the need to have experience as a fundamental aspect.

  7. Hands-on computing - Wikipedia

    en.wikipedia.org/wiki/Hands-on_computing

    Hands-on computing is a branch of human-computer interaction research which focuses on computer interfaces that respond to human touch or expression, allowing the machine and the user to interact physically. Hands-on computing can make complicated computer tasks more natural to users by attempting to respond to motions and interactions that are ...

  8. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    [44] [page needed] Methods for tactile/kinesthetic learners include hands-on activities (experiments, etc.), projects, frequent breaks to allow movement, visual aids, role play, and field trips. [ 44 ] [ page needed ] By using a variety of teaching methods from each of these categories, teachers cater to different learning styles at once, and ...

  9. Hands-on management - Wikipedia

    en.wikipedia.org/wiki/Hands-on_management

    Hands-on management is a particular style of management where the manager or person in charge is particularly active in day-to-day business and leadership. [ 1 ] [ 2 ] [ 3 ] It is not to be confused with micromanagement and is seen as the opposite of Laissez-faire management style .