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SteamVR, part of the Steam service by Valve. The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here. Oculus PC SDK for Oculus Rift and Oculus Rift S. The list of supported games ...
Steam Link, whether in hardware or software form, supports the streaming of content from a personal computer running Steam to the video device (a connected television or monitor for the hardware unit, the mobile device's screen for the software version). In this setup, the device acting as the Steam Link (the hardware unit or the mobile device ...
In VirtualLink mode, there were six high-speed lanes active in the USB-C connector and cable: four lanes transmit four DisplayPort HBR 3 video streams from the PC to the headset while two lanes implement a bidirectional USB 3.1 Gen 2 channel between the PC and the headset. Unlike the classic DisplayPort USB-C alternate mode, VirtualLink has no ...
OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]
It has a standard 3.5 mm headphone plug and is bundled with the Stereo Headset Adapter (Model 1626). [20] An updated Xbox Stereo Headset, which is styled like the Xbox Wireless Headset and includes a rotary volume control, but not the game/chat mix control dial or the wireless connectivity, was introduced in August 2021. [21] [22]
For example, music can be streamed from a mobile phone, laptop, or desktop to a wireless headset, hearing aid/cochlear implant streamer, or car audio; voice can be streamed from a microphone device to a recorder on a mobile phone or computer. [1]