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The Ruins of Undermountain is a boxed set for the Forgotten Realms campaign setting for the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. The set was written by Ed Greenwood and published by TSR. [1] It featured box cover art by Brom. and was published in 1991.
The 10th Anniversary Dungeons & Dragons Collector's Set boxed set, published by TSR in 1984, included the rulebooks from the Basic, Expert, and Companion sets; modules AC2 Combat Shield and Mini-adventure, AC3 The Kidnapping of Princess Arelina, In Search of the Unknown, B2 The Keep on the Borderlands, and M1 Blizzard Pass; Player Character Record Sheets; and dice.
The maps are on page 150, that the dungeon master may wish to populate and use. The adventure flow chart then lists the Caverns of Quasqueton as an optional adventure. B2 The cave complex from The Keep on the Borderlands, known as the "Cave of Chaos", is included as an optional adventure in the second path of the adventure flow chart. The keep ...
Vor Rukoth was written by Greg Bilsland, and was the second release in the Adventure Site line published for the Dungeons & Dragons 4th edition setting Nentir Vale and was released on July 20, 2010. [2] It was released as part of a Wizards of the Coast publishing experiment with shorter 32-page softcover saddle-stitched books.
The Dungeon Geomorphs are sets of aids that consist of dungeon map sections. These sections can be cut apart and assembled together in various formations. Set One was for typical dungeon corridors and rooms; Set Two was for unusual dungeon corridors and rooms; and Set Three was for larger, even more unusual dungeons, corridors and rooms.
The 1987 Forgotten Realms Campaign Set was sold as a box set containing two 96-page books, four maps, and two clear plastic overlays marked with hex grids. [1] The maps were four full-color, 34" x 22" maps, two of which combine to form a large-scale (1" = 90 miles) map of the western half of the vast Realms continent, while the other two provide a more detailed (1" = 30 miles) map of the ...
Author Gary Gygax in 2007 at the GenCon game convention. Tomb of Horrors was written by Gary Gygax for official D&D tournament play at the 1975 Origins 1 convention. [5] [7] [8] Gygax developed the adventure from an idea by Alan Lucien, one of his original Advanced Dungeons & Dragons (AD&D) playtesters, "and I admit to chuckling evilly as I did so."
The Shadowfell contains the information a Dungeon Master needs to run adventures set in the plane known as the Shadowfell with details on locations such as the Darkreach Mountains, Dead Man's Cross and the House of Black Lanterns, Gloomwrought, Letherna, the Oblivion Bog, and Thyrin Gol. [1]