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VR photography (after virtual-reality photography) is the interactive viewing of panoramic photographs, generally encompassing a 360-degree circle or a spherical view. The results is known as VR photograph (or VR photo), 360-degree photo, [1] photo sphere, [2] or spherical photo, as well as interactive panorama or immersive panorama.
A variety of cameras can be used to create cine-VR images, including traditional cinema cameras in conjunction with a panorama tripod head. Most commonly 360° cameras are used, allowing the storyteller to capture the entire 360° space at one time. 360° cameras use multiple lens combinations to capture all portions of the 360° image simultaneously.
RoundMe was a virtual tour application [1] [2] [3] which allowed users to create, upload and share 360 degree panoramic photos and multimedia content of real spaces, that users could visit virtually using Google Cardboard [4] or any VR headsets.
In March 2016, Google released VR View, an expansion of the Cardboard SDK allowing developers to embed 360-degree VR content on a web page or in a mobile app, across desktop, Android, and iOS. [19] The JavaScript and HTML code for web publishing VR content is open source and available on GitHub, allowing developers to self-host their content. [20]
A virtual tour is a simulation of an existing location, usually composed of a sequence of videos, still images or 360-degree images. It may also use other multimedia elements such as sound effects, music, narration, text and floor map.
It is used to encode and deliver the effect of a spherical, 360-degree image to viewers such as needed for 360-degree videos and for virtual reality. A 360 video projection is a specialized form of a map projection, with characteristics tuned for the efficient representation, transmission, and display of 360° fields of view.