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Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles [a] is a fighting action-adventure game developed by CyberConnect2.Based on the 2019 anime adaptation of Koyoharu Gotouge's manga series, Demon Slayer: Kimetsu no Yaiba, the game was released by Aniplex in Japan, and globally by Sega, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in October 2021.
The first game of the series, Revelations: The Demon Slayer, was released in 1992; this is the only title in the series to have been released in English. After The Demon Slayer, two sequels and five spin-off titles have been released. In the main series titles, players explore the game world and fight monsters in menu-based battles; players can ...
Demon Slayer: Kimetsu no Yaiba – Sweep the Board is a digital tabletop game developed by CyberConnect2.Based on the 2019 anime adaptation of Koyoharu Gotouge's manga series, Demon Slayer: Kimetsu no Yaiba, the game was released by Aniplex in Japan and Sega worldwide for the Nintendo Switch in April 2024.
Demon Slayer isn’t quite the cultural milestone in the West that it was a few years back, but it’s certainly still relevant, so we’re expecting it’ll probably make the jump over ...
Fantasia Re:Build, a PC and mobile game by DMM games launched in 2020. [ 3 ] Heroes Phantasia (sometimes written as Heroes Fantasia ), a Japan-only role-playing video game developed by Banpresto and published for the PlayStation Portable by Bandai Namco Games in 2012, features the characters (both playable and non-playable) from the anime ...
Demon Slayer: Kimetsu no Yaiba – Sweep the Board; Demon Sword; Demon Turf; Demon's Crest; Demon's Souls; Demon's Souls (2020 video game) Demons' Score; Devil Daggers; Devil Dice; The Devil Inside (video game) The Devil Is a Part-Timer! Devil May Cry; Devil May Cry (video game) Devil May Cry 2; Devil May Cry 3: Dante's Awakening; Devil May Cry 4
CyberConnect2 was first formed on February 16, 1996, as CyberConnect in Fukuoka, Japan. On September 16, 2001, it was renamed CyberConnect2. On October 3, 2007, CyberConnect2 changed their logo and expanded their production beyond games, beginning with the formation of Sensible Art Innovation to create the .hack//G.U. Trilogy, and LieN to compose the music.
Issues included its game engine (thought rough and underpowered), its controls and the inability to save the game and exit, a feature of most PC games. [80] Jeremy Dunham of IGN gave the PC version a score of 5.8 out of 10 (compared to the PS2 version's 9.6), [71] citing its "awful performance" and "craptacular controls". [81]