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In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
The cause of this posture—often called a "death pose"—has been a matter of scientific debate. Traditional explanations ranged from strong ligaments in the animal's neck desiccating and contracting to draw the body into the pose, [ 1 ] to water currents arranging the remains in the position.
PSD (Pose-Space Deformation) is often used in conjunction with skeletal animation to address some of its key limitations. In skeletal animation, a skeleton is linked to a 3D mesh using a technique called skinning. [2] This connection between the skeleton and the mesh is typically established in a neutral pose, such as a T-pose. Vertices of the ...
There are a number of important distances between reference points that an artist may measure and will observe: [1] These are the distance from floor to the patella; [a] from the patella to the front iliac crest; [b] the distance across the stomach between the iliac crests; the distances (which may differ according to pose) from the iliac crests to the suprasternal notch between the clavicles ...
Pose implies an artistic, aesthetic, athletic, or spiritual intention of the position. Attitude refers to postures assumed for purpose of imitation, intentional or not, as well as in some standard collocations in reference to some distinguished types of posture: " Freud never assumed a fencer 's attitude, yet almost all took him for a swordsman."
Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.
Articulated body pose estimation in computer vision is the study of algorithms and systems that recover the pose of an articulated body, which consists of joints and rigid parts using image-based observations. It is one of the longest-lasting problems in computer vision because of the complexity of the models that relate observation with pose ...