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  2. Black & White (video game) - Wikipedia

    en.wikipedia.org/wiki/Black_&_White_(video_game)

    Black & White is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. Black & White combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world.

  3. Black & White 2 - Wikipedia

    en.wikipedia.org/wiki/Black_&_White_2

    Black & White 2 is a video game developed by Lionhead Studios and published by Electronic Arts released in October 2005. It is the sequel to 2001's Black & White. A Mac OS X port was released in January 2009, [2] and released for download via the Mac App Store in November 2014. [3]

  4. Lionhead Studios - Wikipedia

    en.wikipedia.org/wiki/Lionhead_Studios

    The company is best known for the Black & White and Fable series. Lionhead started as a breakaway from developer Bullfrog Productions, which was also founded by Molyneux. Lionhead's first game was Black & White, a god game with elements of artificial life and strategy games. Black & White was published by Electronic Arts in 2001.

  5. List of Lionhead Studios games - Wikipedia

    en.wikipedia.org/wiki/List_of_Lionhead_Studios_games

    The following year Lionhead released the games they had been developing at their main studio, Black & White 2 and business simulation game The Movies, neither of which were as successful as the company's first two titles. Lionhead had financial difficulties as a result, and was purchased by Microsoft Game Studios in 2006.

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  7. Blacks & Whites - Wikipedia

    en.wikipedia.org/wiki/Blacks_&_Whites

    According to Wired writer Sebastian Skov Andersen, Blacks & Whites "was popular as an educational tool to teach people about privilege from a young age". [2] Writing for Simulation & Games, E. O. Schild described Blacks & Whites as a "poor game" and an "occasion for role-play", [1] while also remarking that "the weakness in the basic game structure outweighs the potential strength of the good ...