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  2. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    A client or server consisting of all the managers necessary to implement a full processing environment, supporting such aspects as directory services, security, and concurrency control. The initial version of DDM defined distributed file services. It was later extended to be the foundation of Distributed Relational Database Architecture (DRDA).

  4. While loop - Wikipedia

    en.wikipedia.org/wiki/While_loop

    While repeats one statement (unless enclosed in a begin-end block) as long as the condition is true. The repeat statement repetitively executes a block of one or more statements through an until statement and continues repeating unless the condition is false. The main difference between the two is the while loop may execute zero times if the ...

  5. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    Imperative – code directly controls execution flow and state change, explicit statements that change a program state procedural – organized as procedures that call each other object-oriented – organized as objects that contain both data structure and associated behavior, uses data structures consisting of data fields and methods together ...

  6. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.

  7. Goto - Wikipedia

    en.wikipedia.org/wiki/Goto

    Goto is a statement found in many computer programming languages. It performs a one-way transfer of control to another line of code; in contrast a function call normally returns control. The jumped-to locations are usually identified using labels, though some languages use line numbers.

  8. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.

  9. Do while loop - Wikipedia

    en.wikipedia.org/wiki/Do_while_loop

    Some languages may use a different naming convention for this type of loop. For example, the Pascal and Lua languages have a "repeat until" loop, which continues to run until the control expression is true and then terminates. In contrast a "while" loop runs while the control expression is true and terminates once the expression becomes false.