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  2. Pattern recognition (psychology) - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition...

    In psychology and cognitive neuroscience, pattern recognition is a cognitive process that matches information from a stimulus with information retrieved from memory. [1]Pattern recognition occurs when information from the environment is received and entered into short-term memory, causing automatic activation of a specific content of long-term memory.

  3. Prototype-matching - Wikipedia

    en.wikipedia.org/wiki/Prototype-matching

    In cognitive science, prototype-matching is a theory of pattern recognition that describes the process by which a sensory unit registers a new stimulus and compares it to the prototype, or standard model, of said stimulus. Unlike template matching and featural analysis, an exact match is not expected for prototype-matching, allowing for a more ...

  4. Mathematics of artificial neural networks - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_artificial...

    An artificial neural network (ANN) combines biological principles with advanced statistics to solve problems in domains such as pattern recognition and game-play. ANNs adopt the basic model of neuron analogues connected to each other in a variety of ways.

  5. Pattern recognition - Wikipedia

    en.wikipedia.org/wiki/Pattern_recognition

    [9] [10] The last two examples form the subtopic image analysis of pattern recognition that deals with digital images as input to pattern recognition systems. [11] [12] Optical character recognition is an example of the application of a pattern classifier. The method of signing one's name was captured with stylus and overlay starting in 1990.

  6. Gestalt pattern matching - Wikipedia

    en.wikipedia.org/wiki/Gestalt_Pattern_Matching

    Gestalt pattern matching, [1] also Ratcliff/Obershelp pattern recognition, [2] is a string-matching algorithm for determining the similarity of two strings. It was developed in 1983 by John W. Ratcliff and John A. Obershelp and published in the Dr. Dobb's Journal in July 1988.

  7. Probabilistic neural network - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_neural_network

    A probabilistic neural network (PNN) [1] is a feedforward neural network, which is widely used in classification and pattern recognition problems. In the PNN algorithm, the parent probability distribution function (PDF) of each class is approximated by a Parzen window and a non-parametric function. Then, using PDF of each class, the class ...

  8. Graph matching - Wikipedia

    en.wikipedia.org/wiki/Graph_matching

    Graphs are commonly used to encode structural information in many fields, including computer vision and pattern recognition, and graph matching is an important tool in these areas. [2] In these areas it is commonly assumed that the comparison is between the data graph and the model graph .

  9. Embodied design - Wikipedia

    en.wikipedia.org/wiki/Embodied_design

    Embodied design examines the meaning of abstractions, analyzing student reasoning and connecting mathematics to other subjects; for example, students can look at proportional relationships in a work of art. Learning strategies based on embodied design rely on motion and visualization; physical activity is helpful in learning a mathematical concept.