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Many of the most enduring science fiction tropes were established in Golden Age literature. Space opera came to prominence with the works of E. E. "Doc" Smith; Isaac Asimov established the canonical Three Laws of Robotics beginning with the 1941 short story "Runaround"; the same period saw the writing of genre classics such as the Asimov's Foundation and Smith's Lensman series.
One report of her findings is "Teens, Video Games and Civics", published in 2008. [38] [39] According to Lenhart, "gaming is nearly universal among teens, with 97% of American youth 12 to 17 playing computer, console, portable or cell phone games." The study found that half of teens play games on any given day, usually for about an hour.
Artificial intelligence is a recurrent theme in science fiction, whether utopian, emphasising the potential benefits, or dystopian, emphasising the dangers.. The notion of machines with human-like intelligence dates back at least to Samuel Butler's 1872 novel Erewhon.
It was also here that Clarke wrote about the third law in these words: "As three laws were good enough for Newton, I have modestly decided to stop there". The third law is the best known and most widely cited. It was published in a 1968 letter to Science magazine [5] and eventually added to the 1973 revision of the "Hazards of Prophecy" essay. [6]
Science fiction films This is a list of science fiction films organized chronologically. These films have been released to a cinema audience by the commercial film industry and are widely distributed with reviews by reputable critics.
World's Best Reading is a series of classic books published by Reader's Digest beginning in 1982. The series is distributed as a mail order membership club. In addition some individual volumes are available for sale directly through the Reader's Digest website.
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Sunn Classic Pictures produced a television film version of The Time Machine as a part of their "Classics Illustrated" series in 1978. It was a modernization of the Wells's story, making the Time Traveller a 1970s scientist working for a fictional US defence contractor , "the Mega Corporation".