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  2. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.

  3. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .

  4. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    A website used to display and share 3D content online. Three.js: JavaScript: No Yes Yes No Yes Native (1.0 and 2.0) Yes glTF, USDZ, DRACO, FBX, OBJ, STL, MMD, PRWM, PCD, PDB, LDraw, 3DM, COLLADA, VRML glTF, USDZ OBJ, PLY, STL, COLLADA MIT: A cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web ...

  5. Canvas element - Wikipedia

    en.wikipedia.org/wiki/Canvas_element

    Canvas was initially introduced by Apple for use in their own Mac OS X WebKit component in 2004, [1] powering applications like Dashboard widgets and the Safari browser. Later, in 2005, it was adopted in version 1.8 of Gecko browsers, [2] and Opera in 2006, [3] and standardized by the Web Hypertext Application Technology Working Group (WHATWG) on new proposed specifications for next generation ...

  6. Web3D - Wikipedia

    en.wikipedia.org/wiki/Web3D

    WebGPU" is the working name for a potential web standard and JavaScript API for accelerated graphics and computing, aiming to provide "modern 3D graphics and computation capabilities". It is developed by the W3C "GPU for the Web" Community Group, with engineers from Apple, Mozilla, Microsoft, and Google, among others.

  7. Precision Graphics Markup Language - Wikipedia

    en.wikipedia.org/wiki/Precision_Graphics_Markup...

    Precision Graphics Markup Language (PGML) is an XML-based language for representing vector graphics. It was a World Wide Web Consortium (W3C) submission by Adobe Systems, IBM, Netscape, and Sun Microsystems, that was not adopted as a recommendation. PGML is a 2D graphical format, offering precision for graphic artists, guaranteeing that the ...