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  2. Hazard (game) - Wikipedia

    en.wikipedia.org/wiki/Hazard_(game)

    Hazard is an early English game played with two dice; it was mentioned in Geoffrey Chaucer 's Canterbury Tales in the 14th century. Despite its complicated rules, hazard was very popular in the 17th and 18th centuries and was often played for money. At Crockford's Club in London, hazard was especially popular.

  3. Craps - Wikipedia

    en.wikipedia.org/wiki/Craps

    In 1788, "Krabs" (later spelled crabs) was an English variation on the dice game hazard (also spelled hasard). [1] Craps developed in the United States from a simplification of the western European game of hazard. The origins of hazard are obscure and may date to the Crusades. Hazard was brought from London to New Orleans in approximately 1805 ...

  4. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Game mechanics. In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the ...

  5. Chuck-a-luck - Wikipedia

    en.wikipedia.org/wiki/Chuck-a-luck

    Chuck-a-luck, also known as birdcage, or sweat rag, [1] is a game of chance played with three dice. It is derived from grand hazard and both can be considered a variant of sic bo, which is a popular casino game, although chuck-a-luck is more of a carnival game than a true casino game. The game is sometimes used as a fundraiser for charity.

  6. Midnight (game) - Wikipedia

    en.wikipedia.org/wiki/Midnight_(game)

    Rules. One player rolls at a time. All six dice are rolled; the player must "keep" at least one. Any that the player doesn't keep are rerolled. This procedure is then repeated until there are no more dice to roll. Once kept, dice cannot be rerolled. Players must have kept a 1 and a 4, or they do not score. If they have a 1 and 4, the other dice ...

  7. Glossary of craps terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_craps_terms

    1. The initial roll of the shooter. 2. To roll the dice when no point has been established [2] crap out. To roll a 2, 3, or 12 on the come out roll. A player betting on the Pass line or Come loses on crap out, but the roll does not lose when a point is established.

  8. Dice 10000 - Wikipedia

    en.wikipedia.org/wiki/Dice_10000

    Dice 10000. A game of Dice 1,000 in progress. A player has set the three "3" dice aside or ASIDE and has three left to reroll. Dice 10,000 (or 10000, 10,000 Dice, Ten Grand) also Greed, Dix Mille, Reload, 5-Dice is the name of a family dice game played with 6 dice; it is similar or identical to the commercialized Farkle.

  9. D6 System - Wikipedia

    en.wikipedia.org/wiki/D6_System

    The D6 System. The D6 System is a role-playing game system published by West End Games (WEG) and licensees. While the system is primarily intended for pen-and-paper role-playing games, variations of the system have also been used in live action role-playing games and miniature battle games. The system is named after the 6-sided die, which is ...