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Halo Wars is a real-time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft Game Studios for the Xbox 360 video game console.It was released in Australia on February 26, 2009; in Europe on February 27; and in North America on March 3.
Spartan Ops requires all participants have an Xbox Live Gold subscription to play, will not work offline. Halo: Reach: 16 4 16 4 Up to 4 consoles system link in fire fight mode. Halo Wars: 6 1 6 2 2 consoles in Co-Op campaign and up to 6 consoles in versus play. Harm's Way (Arcade) 8 4 Bots available for empty player slots. Heroes Over Europe ...
Ensemble developed many real-time strategy games, including the Age of Empires game series, Age of Mythology, and Halo Wars. In addition to game development, Ensemble Studios also made the Genie Game Engine used in Age of Empires, Age of Empires II: The Age of Kings, and Star Wars: Galactic Battlegrounds. The studio sold 20 million games and ...
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The in-game cutscenes for Halo Wars 2 were created by animation company Blur Studio; [10] they previously created cutscenes for some Halo games, including the original Halo Wars. [35] The scenes were directed by Dave Wilson, who was the visual effects supervisor on the Halo Wars cutscenes.
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