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Halo Wars is a real-time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft Game Studios for the Xbox 360 video game console.It was released in Australia on February 26, 2009; in Europe on February 27; and in North America on March 3.
The in-game cutscenes for Halo Wars 2 were created by animation company Blur Studio; [10] they previously created cutscenes for some Halo games, including the original Halo Wars. [35] The scenes were directed by Dave Wilson, who was the visual effects supervisor on the Halo Wars cutscenes.
The success of the main Halo trilogy spurred the creation of spin-off games. Halo Wars is a real-time strategy game developed by Ensemble Studios for the Xbox 360. Set in the year 2531, the game takes place 21 years prior to the events of Halo: Combat Evolved.
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
The original Halo is a master class in game design, from top to bottom. The gunplay is excellent, the story is mystifying and fascinating, and the soundtrack is one of the greatest ever put in a game.
Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...