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  2. Asteroid mining - Wikipedia

    en.wikipedia.org/wiki/Asteroid_mining

    The authors' model posits that space mining would become more attractive under several conditions: when environmental regulations increase the cost of terrestrial mining, when research and development improves the efficiency of space mining technology, and when higher-grade mineral deposits become available in space compared to Earth. The paper ...

  3. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [124] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...

  4. Sub-Terrania - Wikipedia

    en.wikipedia.org/wiki/Sub-Terrania

    Sub-Terrania is a 1994 multidirectional shooter developed by Danish studio Zyrinx and published by Sega for the Mega Drive/Genesis.The game takes place in the future, where a deep-space mining colony has been invaded by an unknown alien race.

  5. Planetarion - Wikipedia

    en.wikipedia.org/wiki/Planetarion

    The game offers a player the choice between five races, each with their own types ships and advantages, allowing for a variety of strategies. Every few months, the game is reset, at which point winners are declared and a new round of play starts, commonly with a number of new features and updates to keep the gameplay balanced.

  6. High risk, high reward: Startups are still eager to mine ...

    www.aol.com/news/high-risk-high-reward-startups...

    Asteroid mining has the potential to be wildly lucrative, but for decades companies have tried and failed to make it a reality. High risk, high reward: Startups are still eager to mine space rocks ...

  7. Beyond the Stellar Empire - Wikipedia

    en.wikipedia.org/wiki/Beyond_the_Stellar_Empire

    The game had two variants, one monitored by Game Masters who imposed artificial constraints, and another without constraints. Gameplay took place on a vast space stage where mega-corporations formed the dominant organizing framework, alongside various other groups that players could join to pursue tasks to advance, collaborate with other ...

  8. Compositional game theory - Wikipedia

    en.wikipedia.org/wiki/Compositional_game_theory

    A play function P, which is a function from Σ x X to Y; A coplay function C, which is a function from Σ x X x R to S; A best-response function B, which is a function from X x (Y -> R) to a relation in Σ x Σ. It is an abstraction of a higher-order game. Open games can be decomposed in two ways: [2] In sequence - yielding a sequential game;

  9. Magic circle (games) - Wikipedia

    en.wikipedia.org/wiki/Magic_circle_(games)

    In games and digital media, the "magic circle" is the space in which the normal rules and reality of the world are suspended and replaced by the artificial reality of a game world. [1] As noted by Edward Castronova in Synthetic Worlds: The Business and Culture of Online Games , the boundary delineating this space "can be considered a shield of ...