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  2. Vector overlay - Wikipedia

    en.wikipedia.org/wiki/Vector_overlay

    Vector overlay is an operation (or class of operations) in a geographic information system (GIS) for integrating two or more vector spatial data sets. Terms such as polygon overlay, map overlay, and topological overlay are often used synonymously, although they are not identical in the range of operations they include.

  3. Buffer analysis - Wikipedia

    en.wikipedia.org/wiki/Buffer_analysis

    Merge or dissolve the rectangles and circles into a single polygon. Software implementations of the buffer operation typically use alterations of this strategy to process more efficiently and accurately. In Mathematics, GIS Buffer operation is a Minkowski Sum (or difference) of a geometry and a disk. Other terms used: Offsetting a Polygon. [5]

  4. Boolean operations on polygons - Wikipedia

    en.wikipedia.org/wiki/Boolean_operations_on_polygons

    The comp.graphics.algorithms FAQ, solutions to mathematical problems with 2D and 3D Polygons. Matthias Kramm's gfxpoly, a free C library for 2D polygons (BSD license). Klaas Holwerda's Boolean, a C++ library for 2D polygons. David Kennison's Polypack, a FORTRAN library based on the Vatti algorithm. Klamer Schutte's Clippoly, a polygon clipper ...

  5. PLY (file format) - Wikipedia

    en.wikipedia.org/wiki/PLY_(file_format)

    PLY is a computer file format known as the Polygon File Format or the Stanford Triangle Format. It was principally designed to store three-dimensional data from 3D scanners. The data storage format supports a relatively simple description of a single object as a list of nominally flat polygons.

  6. Z-buffering - Wikipedia

    en.wikipedia.org/wiki/Z-buffering

    A depth buffer, also known as a z-buffer, is a type of data buffer used in computer graphics to represent depth information of objects in 3D space from a particular perspective. The depth is stored as a height map of the scene, the values representing a distance to camera, with 0 being the closest.

  7. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    To display a model on a computer screen outside of the modeling environment, it is necessary to store that model in one of the file formats listed below, and then use or write a program capable of loading from that format. The two main methods of displaying 3D polygon models are OpenGL and Direct3D.

  8. Data model (GIS) - Wikipedia

    en.wikipedia.org/wiki/Data_model_(GIS)

    Some GIS software, such as ArcGIS Pro, natively supports this model, with functionality including animation. Time-stamped boundaries , using the topological vector data model to decompose polygons into boundary segments, and stamping each segment by the time during which it was valid.

  9. Wikipedia : Graphics Lab/Resources/GIS sources and palettes

    en.wikipedia.org/wiki/Wikipedia:Graphics_Lab/...

    Files: compressed file variable, uncompressed file variable, one country or whole world, 1 tiles. —♣ Comment(s): License: The GIS files are not always under free license. However, the project manager wrote to Yug « you can make a private use of all these data. Derivative files of lower quality such as bitmap, or modest quality / simplified ...

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    arcgis pro buffer inside polygon 3d model free blender project file download