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Around 19 school boards from 14 states have adopted or adapted the books. [11] Those who wish to adopt the textbooks are required to send a request to NCERT, upon which soft copies of the books are received. The material is press-ready and may be printed by paying a 5% royalty, and by acknowledging NCERT. [11]
The second quadrant is an e-content which could include e-books, illustrations, Case studies, Open source content, reference links, further reading sources, etc. [12] The third quadrant is about clearing students' queries where students can interact with each other and faculty; any student or faculty can answer a student’s question.
[12] American Scientist has included this work among "100 or so Books that shaped a Century of Science", referring to the twentieth century. [13] Covers of the third edition of Volume 1 quote Bill Gates as saying, "If you think you're a really good programmer… read (Knuth's) Art of Computer Programming… You should definitely send me a ...
The magazine said that the book was not easy to read, but that it would expose experienced programmers to both old and new topics. [8] A review of SICP as an undergraduate textbook by Philip Wadler noted the weaknesses of the Scheme language as an introductory language for a computer science course. [9]
Download as PDF; Printable version; ... Lecture Notes in Computer Science is a series of computer science books published by ... This page was last edited on 12 April ...
Saudi Arabia started a project in 2011 to digitize all text books other than Math and Science. [citation needed] The Arab League Educational, Cultural and Scientific Organization (ALECSO) and the U.S. State Department launched an Open Book Project in 2013, supporting "the creation of Arabic-language open educational resources (OERs)". [166]
A class library contains classes that can be used to create objects. In Java , for example, classes are contained in JAR files and objects are created at runtime from the classes. However, in Smalltalk , a class library is the starting point for a system image that includes the entire state of the environment, classes and all instantiated objects.
In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit [1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2]