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This is an index of real-time strategy video games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
Military simulations, also known informally as war games, are simulations in which theories of warfare can be tested and refined without the need for actual hostilities. Military simulations are seen as a useful way to develop tactical , strategical and doctrinal solutions, but critics argue that the conclusions drawn from such models are ...
The games' systems account for various needs. Vehicles may have limited cargo space, and characters can become severely fatigued, including hunger and thirst. Community-run MilSim events within these video games, often have players undergo "training". A player might be trained in military tactics that will give them an advantage in the game.
Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, [3] instead focusing on tactical and operational aspects of warfare such as unit formations or the exploitation of terrain for tactical advantage.
Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming.Wargames appeared on computers as early as Empire in 1972. . The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics ...
This War of Mine is a war survival video game developed and published by the Polish game development company 11 Bit Studios. [3] The game, inspired by the siege of Sarajevo among other conflicts, differs from most war-themed video games by focusing on the civilian experience of war rather than front line combat. Characters have to make many ...