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  2. Help:Lua debugging - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_debugging

    Running your code through an IDE is helpful for its text highlighting features, which can help you quickly spot syntax errors. Any IDE with the ability to install a Lua text highlighting plugin should work. This could be as simple as Notepad++ (with Lua selected from the language menu) or as full-featured as Visual Studio Code.

  3. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    This means that instead of using do and end (or {and }) to delimit sections of code it uses line breaks and indentation style. [33] [34] [35] A notable use of MoonScript is the video game distribution website Itch.io. Haxe supports compiling to some Lua targets, including Lua 5.1-5.3 and LuaJIT 2.0 and 2.1. Fennel, a Lisp dialect that targets ...

  4. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Garry's Mod, a sandbox video game, uses Lua for mods, called addons, published on the Steam Workshop. Geany, a code editor, has a Lua plugin, GeanyLua. Ginga, the middleware for Brazilian Digital Television System (SBTVD or ISDB-T), uses Lua as a script language to its declarative environment, Ginga-NCL.

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  6. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Chocolatier (video game) Chocolatier 2: Secret Ingredients; Chocolatier: Decadence by Design; Civilization V; Civilization VI; Command: Modern Air Naval Operations; Company of Heroes (video game) Cortex Command; Crackdown (video game) Crysis (video game)

  7. LuaJIT - Wikipedia

    en.wikipedia.org/wiki/LuaJIT

    DynASM replaces assembly code in C files with runtime writes to a 'code buffer', such that a developer may generate and then evoke code at runtime from a C program. It was created for LuaJIT 1.0.0 to make developing the just-in-time compiler easier.

  8. Talk:Luau (programming language) - Wikipedia

    en.wikipedia.org/wiki/Talk:Luau_(programming...

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