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  2. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    For most of the game, the player controls outlaw Arthur Morgan, a member of the Van der Linde gang, as he completes missions—linear scenarios with set objectives—to progress the story; from the epilogue, the player controls Red Dead Redemption protagonist John Marston. [4] Outside of missions, they can freely roam the interactive world. [5]

  3. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Houser wanted the gang's withdrawal from society to be the antithesis of the game's calm opening. The first chapter was viewed as a method to freshen the landscape, pitting a group of cowboys against a snowy blizzard. The team redesigned the opening chapter for its extensive length, as Houser considered it the most important chapter. [6]

  4. Red Dead - Wikipedia

    en.wikipedia.org/wiki/Red_Dead

    Red Dead Redemption, however, provides the player with an open world setting and gives them various options for exploration, random encounters and side-missions. Red Dead Redemption 2 is the biggest and most immersive of the three, providing far more options and activities for the player than in its previous titles.

  5. John Marston - Wikipedia

    en.wikipedia.org/wiki/John_Marston

    John Marston is a character in the Red Dead video game series by Rockstar Games.He is the main playable protagonist of the 2010 video game Red Dead Redemption, wherein he must deal with the decline of the Wild West while being forced to hunt down the last surviving members of his old gang in exchange for the safe return of his family by the federal government.

  6. Characters of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Red_Dead...

    A composite of the art designs of each member of the Van der Linde gang, which makes up the main characters of Red Dead Redemption 2, led by Dutch. Red Dead Redemption 2 ' s recording sessions began in 2013 and lasted a total of 2,200 days, led primarily by motion capture director Rod Edge.

  7. Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption

    Side missions received praise; [6] [13] 1Up.com ' s Scott Sharkey described them as "perfect little micro-dramas". [137] Edge felt the side content's variety avoided the repetition of Assassin's Creed. [8] Game Informer ' s Bertz found Red Dead Redemption "tranpose[d] the Grand Theft Auto gameplay template onto a Wild West setting". [13]

  8. Music of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Music_of_Red_Dead_Redemption_2

    Red Dead Redemption 2 has three different types of score: narrative, which is heard during the missions in the game's story; interactive, when the player is roaming the open world or in multiplayer; and environmental, which includes campfire singing songs or a character playing music in the world. The game's music regularly reacts according to ...

  9. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    A trailer titled "Revolution" was released on May 6, focusing on the game's Mexican missions and characters. [111] Red Dead Redemption was the focus of the May 8, 2010 episode of GameTrailers TV with Geoff Keighley, featuring new gameplay footage. [112] The final pre-launch trailer was released on May 13, 2010. [113]