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That Dragon, Cancer is an art video game created by Ryan and Amy Green, Josh Larson, and a small team under the name Numinous Games. The game is an autobiography based on the Greens' experience of raising their son Joel, who was diagnosed with terminal cancer at twelve months old. Though only given a short time to live, Joel survived for four ...
The game has been displayed in art exhibits including the 2010 "Game (Life): Video Games in Contemporary Art" exhibit at The Firehouse Gallery, [39] and the 2012 "Game Masters". BrainPipe (2008, Rich Carlson , Iikka Keränen , PC, Mac, iPhone) - Brainpipe is a 1st person game of spatial navigation, hypnotic graphics and strange, deeply ...
Dragonworld is an interactive fiction game with graphics. The game was published by Telarium (formerly Trillium), a subsidiary of Spinnaker Software, in the year 1984.The game was based on the novel written in 1979 by Byron Preiss and Michael Reaves; text for the game was written by J. Brynne Stephens.
The game is still mentioned as freeware and many forums and sites have the now dead link to the game page. The legal situation now is unclear because the installer has no disclaimer. Area 51 (2005), a first person shooter by Midway Games. Its free release was sponsored by the US Air Force. It later changed hands and its freeware status was removed.
A side story set in the Dragon Age universe; The Art of Dragon Age: Inquisition: November 18, 2014 978-1-61655-186-5: Art book [46] Written by BioWare; Published by Dark Horse; Concept art and BioWare commentary on Dragon Age: Inquisition; Dragon Age: The World of Thedas Volume II: May 12, 2015 978-1-61655-501-6: Concept art and guidebook [47]
Contains video games that are primarily about dragons, including as a protagonist or a main aspect of the story. Does not include games with dragon supporting characters, enemies, or villains that are unrelated to the overall plot.
The game's dialogue and graphical style is heavily 80s-inspired, and features a soundtrack composed by Jake Kaufman, inspired by the original Double Dragon as well as 80's pop music and arcade game soundtracks. This is also the first commercially released Double Dragon game to use 3D graphics rendered with polygon-based models.
The game was reviewed in 1990 in Dragon #161 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. [ 3 ] Computer Gaming World in 1990 called DragonStrike "a superlative and innovative product" that appealed to both fantasy and simulation gamers, although the magazine wished that ...