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Foxhole is a cooperative sandbox massively-multiplayer action-strategy video game developed and published by Canadian video game company Siege Camp, who are based in Toronto, Ontario. The game uses Unreal Engine 4 , utilizing an axonometric projection perspective, much like that of a conventional real-time strategy video game with a top-down view .
This category lists video games developed by Digital Anvil. Pages in category "Digital Anvil games" The following 3 pages are in this category, out of 3 total.
Digital Anvil, Inc. (formerly Digital Anvil Holdings, Inc. [2]) was an American video game developer based in Austin, Texas owned by Microsoft Game Studios (MGS). [3] It was founded in 1996 by brothers Chris and Erin Roberts along with Tony Zurovec, Marten Davies, Craig Cox, John Miles, Eric Peterson and Robert Rodriguez, creators of the Wing Commander franchise from Origin Systems.
The Empty Foxhole, a 1967 album by the American jazz saxophonist Ornette Coleman "The Magic Foxhole", a 1944 unpublished short story by J.D. Salinger; Foxhole in Cairo, a 1960 British war film; Foxhole, a 2021 American war film; Foxhole, a sandbox massively multiplayer online game; Foxhole radio, a radio built by G.I.s during World War II
Ubisoft Anvil (until 2009 known as Scimitar and between 2012 and 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games.
According to designer Eric Peterson, the game ultimately sold around 400,000 units by late 2001—below expectations at Digital Anvil. [ 34 ] The PC version was a runner-up for "Best Game No One Played" at IGN ' s Best of 2000 Awards. [ 36 ]
Widescreen Games PS2, Xbox, WIN 2005-04-12 Dead to Rights: Reckoning: Rebellion Developments: PSP 2005-06-28 Dead to Rights: Retribution: Volatile Games: PS3, X360 2010-04-23 Deadpool: High Moon Studios: WIN, PS3, X360, PS4, XONE 2013-06-25 Death to Spies: Haggard Games WIN 2007-03-02 DeathDrome: Zipper Interactive: WIN 1996-01-01 Destroy All ...
In accordance with their five-year support policy for software, Microsoft stopped supporting the game on April 8, 2008, and shut down their global server, which managed the list of multiplayer servers and the connection of players to them. [47] Freelancer ' s soundtrack was released by Sumthing Else Music Works on November 18