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Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms.
A mana bar or magic bar, used to keep track of a character's magic points (MP) in a video game. Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP.
Decentraland was created by Argentine developers Ari Meilich and Esteban Ordano, [1] and has been in development since 2015. [13] When it launched in 2017, parcels of digital land sold for about $20, [14] and mana tokens sold for $0.02. [1]
Consumables (also known as consumable goods, non-durable goods, or soft goods) are goods that are intended to be consumed. People have, for example, always consumed food and water. Consumables are in contrast to durable goods. Disposable products are a particular, extreme case of consumables, because their end-of-life is reached after a single use.
The story takes place in a fictional world where Mana represents an ethereal, but finite, energy source. Some time in the past, the Mana Goddess created the game's world by forging the powerful Sword of Mana and defeating eight monsters of destruction, the Benevodons—"God Beasts" in earlier translations—with it, sealing them within eight Mana Stones, before turning herself into the Mana ...
Visions of Mana takes place in the fantasy world Qi'Diel, where several coexisting species are sustained by the Mana Tree, an incarnation of the Goddess of Mana. [3] [8] [9] Every four years, a being dubbed the Faerie travels to one of the eight villages tied to the eight Elementals, spirits linked to the flow of Mana.
The game's map is similar to Breath of the Wild's map, and players can choose stages from it and use the Sheikah Tower to explore between regions. [9] The game features 18 playable characters; 14 are obtained via progression in the main story, while four can be unlocked by completing various side quests.
Atelier Iris: Eternal Mana [a] is a role-playing video game developed by Japanese developer Gust for the PlayStation 2, the first of the Atelier Iris saga. Despite the Atelier series' long run and popularity in Japan, Atelier Iris was the first of the series to be released in the U.S.; this release and the English translation were done by NIS America.