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  2. Monster in My Pocket - Wikipedia

    en.wikipedia.org/wiki/Monster_in_My_Pocket

    Other toys included Super Scary Howlers representing Vampire, The Monster, Swamp Beast, and Werewolf, a Monster Mountain display case with custom labels for series 1, a Monster Pouch fanny pack, Battle Cards featuring The Beast and Witch, and a Haunted House playset, which was never released, although it was shown at Toy Fair 1992.

  3. Wendigo (comics) - Wikipedia

    en.wikipedia.org/wiki/Wendigo_(comics)

    The Wendigo first appeared in The Incredible Hulk (vol. 2) #162 (April 1973), and was created by Steve Englehart and Herb Trimpe.Englehart recalled: "I knew about the legend of the Wendigo, and thought, between his strength and his sad story, that he sounded like a good Hulk opponent".

  4. Wendigo - Wikipedia

    en.wikipedia.org/wiki/Wendigo

    Wendigo (/ ˈ w ɛ n d ɪ ɡ oʊ /) is a mythological creature or evil spirit originating from Algonquian folklore. The concept of the wendigo has been widely used in literature and other works of art, such as social commentary and horror fiction .

  5. What is Roblox and why won't my kids stop talking about ... - AOL

    www.aol.com/lifestyle/roblox-why-wont-kids-stop...

    Games within Roblox range from role-playing games, where players take on an action or role, to tycoon games, where players complete simulated real-world activities to earn money within the game.

  6. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...

  7. Toys-to-life - Wikipedia

    en.wikipedia.org/wiki/Toys-to-life

    Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]