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The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality .
Further to the problems caused by Pac-Man ' s underwhelming sales, Atari also faced great difficulty as a result of its video game adaptation of the film E.T. the Extra-Terrestrial. The game was a result of a deal between Warner Communications and the film's director Steven Spielberg , and was an attempt to follow the success of Atari's Raiders ...
As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...
As the 2013 Consumer Electronics Show comes to an end this week, one thing's apparent -- there's a video game console free-for-all happening that, SuperData CEO Joost van Dreunen says could result ...
The world's largest dedicated video-game publishing company began operating on July 10, 2008, a day after Activision and Vivendi shareholders agreed to create Activision Blizzard . The new
[24] [25] [26] E.T. is commonly cited, alongside Pac-Man for the Atari 2600, as the catalyst for a crash of the video game industry in 1983, as Atari had hoped that brand loyalty would help keep consumers buying their games regardless of quality. [26] [27] E.T. was universally panned by critics, with nearly every aspect of the game facing heavy ...
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Some media outlets compared the 2023-2024 layoffs to the video game crash of 1983, when the US video game market collapsed due to an oversaturation of poorly made, low-quality games, causing the video game industry to enter a recession for two years. This has sparked discussions about a potential "second video game crash."