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  2. List of computer books - Wikipedia

    en.wikipedia.org/wiki/List_of_Computer_books

    Donald Knuth - The Art of Computer Programming; Ellen Ullman - Close to the Machine; Ellis Horowitz - Fundamentals of Computer Algorithms; Eric Raymond - The Art of Unix Programming; Gerald M. Weinberg - The Psychology of Computer Programming; James Gosling - The Java Programming Language; Joel Spolsky - The Best Software Writing I

  3. Category:Computer books - Wikipedia

    en.wikipedia.org/wiki/Category:Computer_books

    Code: The Hidden Language of Computer Hardware and Software; Communications, Computers, and Networks; The Computer and the Brain; Computer Graphics: Principles and Practice; Computer: A History of the Information Machine; Computers and Typesetting

  4. SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman

  5. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  6. List of unsolved problems in computer science - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    This article is a list of notable unsolved problems in computer science. A problem in computer science is considered unsolved when no solution is known or when experts in the field disagree about proposed solutions.

  7. Category:Computer science books - Wikipedia

    en.wikipedia.org/.../Category:Computer_science_books

    Code: The Hidden Language of Computer Hardware and Software; Compilers: Principles, Techniques, and Tools; Computer Graphics: Principles and Practice; Computers and Intractability; Concepts, Techniques, and Models of Computer Programming; Concrete Mathematics

  8. Classes of computers - Wikipedia

    en.wikipedia.org/wiki/Classes_of_computers

    A personal computer has one user who may also be the owner (although the term has also come also mean any computer hardware somewhat like the original IBM PC, irrespective of how it is used). This user often may use all hardware resources, has complete access to any part of the computer and has rights to install/remove software. Personal ...

  9. Brainly - Wikipedia

    en.wikipedia.org/wiki/Brainly

    Brainly is an education company based in Kraków, Poland, with headquarters in New York City.It is an AI-powered homework help platform targeting students and parents. As of November 2020, Brainly reported having 15 million daily active users, making it the world's most popular education app. [2] In 2024, FlexOS reported Brainly as the #1 Generative AI Tool in the education category and the #6 ...