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  2. Drownproofing - Wikipedia

    en.wikipedia.org/wiki/Drownproofing

    In the Drownproofing survival technique, the subject floats in a relaxed, near-vertical posture, with the top of the head just above the surface. Using the arms or legs to exert a downward pressure, the subject raises himself sufficiently so that the mouth is above the surface and a breath is taken, before dropping back into the relaxed float.

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox_Studio

    The Roblox Studio interface as of August 2024. Roblox Studio is the platforms game engine [26] and game development software. [27] [28] The engine and all games made on Roblox predominantly uses Luau, [29] a dialect of the Lua 5.1 programming language. [30] Since November 2021, the programming language has been open sourced under the MIT License.

  4. Treading water - Wikipedia

    en.wikipedia.org/wiki/Treading_water

    The eggbeater kick is an efficient method of treading water. It involves the swimmer in a "sitting position" in the water. The swimmer's back must be straight, knees bent so that the thighs are parallel to the surface of the water, and lower legs perpendicular to the surface.

  5. Backstroke - Wikipedia

    en.wikipedia.org/wiki/Backstroke

    Backstroke swimming (amateur competition, non-optimal style) In backstroke, the arms contribute most of the forward movement. The arm stroke consists of two main parts: the power phase (consisting of three separate parts) and the recovery. [3] The arms alternate so that one arm is always underwater while the other arm is recovering.

  6. Instinctive drowning response - Wikipedia

    en.wikipedia.org/wiki/Instinctive_drowning_response

    To an untrained observer, it may not be obvious that a drowning person is in distress. The victim may appear to be swimming safely, but the victim is actually within 20–60 seconds of sinking under the surface and thus dying. [3] They extend their arms laterally and press down on the water's surface in order to lift their mouth out of the water.

  7. Swimming stroke - Wikipedia

    en.wikipedia.org/wiki/Swimming_stroke

    Swimming underwater is faster than swimming on the surface. Underwater swimming is not its own category in the Olympics, but in the 1988 Olympics several competitors swam much of the backstroke race underwater. After that, the Olympics created a rule that swimmers are only allowed to stay underwater for the first 10 meters (later changed to 15 ...

  8. S8 (classification) - Wikipedia

    en.wikipedia.org/wiki/S8_(classification)

    Swimming classification generally has three components. The first is a bench press. The second is water test. The third is in competition observation. [48] As part of the water test, swimmers are often required to demonstrate their swimming technique for all four strokes. They usually swim a distance of 25 meters for each stroke.

  9. Sidestroke - Wikipedia

    en.wikipedia.org/wiki/Sidestroke

    In ordinary swimming on the right side, the left arm moves gently in the water, almost at rest. [3] Then, when the used arm becomes tired, the swimmer turns on the other side, and the left arm works while the right arm rests. [3] The legs move in opposite directions with legs bent, and straighten as they come together.