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Random regular graphs form a special case, with properties that may differ from random graphs in general. Once we have a model of random graphs, every function on graphs, becomes a random variable . The study of this model is to determine if, or at least estimate the probability that, a property may occur.
In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edges so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face (or ...
In the mathematical field of graph theory, an automorphism of a graph is a form of symmetry in which the graph is mapped onto itself while preserving the edge–vertex connectivity. Formally, an automorphism of a graph G = ( V , E ) is a permutation σ of the vertex set V , such that the pair of vertices ( u , v ) form an edge if and only if ...
A graph with 6 vertices and 7 edges where the vertex number 6 on the far-left is a leaf vertex or a pendant vertex. In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph ...
A vertex can reach a vertex (and is reachable from ) if there exists a sequence of adjacent vertices (i.e. a walk) which starts with and ends with . In an undirected graph, reachability between all pairs of vertices can be determined by identifying the connected components of the graph.
Most attributes of a vertex represent vectors in the space to be rendered. These vectors are typically 1 (x), 2 (x, y), or 3 (x, y, z) dimensional and can include a fourth homogeneous coordinate (w). These values are given meaning by a material description. In real-time rendering these properties are used by a vertex shader or vertex pipeline.
A vertex with degree 1 is called a leaf vertex or end vertex or a pendant vertex, and the edge incident with that vertex is called a pendant edge. In the graph on the right, {3,5} is a pendant edge. This terminology is common in the study of trees in graph theory and especially trees as data structures .
More formally, it is the application of a point estimator to the data to obtain a point estimate. Point estimation can be contrasted with interval estimation: such interval estimates are typically either confidence intervals, in the case of frequentist inference, or credible intervals, in the case of Bayesian inference. More generally, a point ...