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  2. Finnish skittles - Wikipedia

    en.wikipedia.org/wiki/Finnish_skittles

    After this, sides are changed, and the second half is played like the first one. The team with the highest total score is the winner. The winner is awarded two points for the victory. When the play ends in a tie, both teams receive one point. A defeat gives 0 points. In individual games, 20 bats per half may be used.

  3. Human knot - Wikipedia

    en.wikipedia.org/wiki/Human_knot

    A human knot is a common icebreaker game or team building activity for new people to learn to work together in physical proximity.. The knot is a disentanglement puzzle in which a group of people in a circle each hold hands with two people who are not next to them, and the goal is to disentangle the limbs to get the group into a circle, without letting go of grasped hands.

  4. Team building - Wikipedia

    en.wikipedia.org/wiki/Team_building

    Team building in sports develops behaviors and skills that “result in improvements in team effectiveness.” [26] A basic tenet of team building is when team members foster a sense of unity, or togetherness. This creates a catalyzing function bolstering the individual members' efforts through increased motivation.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Icebreaker (facilitation) - Wikipedia

    en.wikipedia.org/wiki/Icebreaker_(facilitation)

    An icebreaker is a brief facilitation exercise intended to help members of a group begin the process of working together or forming a team. They are commonly presented as games to "warm up" a group by helping members get to know each other and often focus on sharing personal information such as names or hobbies. [1] Many people dislike ...

  7. The Go Game - Wikipedia

    en.wikipedia.org/wiki/The_Go_Game

    In 2009, they started a game office in the United Kingdom. [3] In 2010, they had 11 employees and noted the company was self-funded. [4] As of 2011, they had run more than 10,000 games, mostly team building games for companies, [1] and they had $3 million in annual revenue, with games costing $50-100 per player to run. [5]

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