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The global market for video games based on 2020 revenues was estimated to exceed $179.7 billion according to the International Data Corporation; the growth of 20% over 2019 revenues is attributes to the surge in spending in video games from the COVID-19 pandemic along with the releases of the new consoles.
Video game publishers Activision Blizzard and Electronic Arts managed to enter the list of ten best-selling games every single year with at least one of their games for the last fifteen years in a row. Of the twelve best-selling games released in the last fourteen years, twelve were from Call of Duty franchise and published by Activision Blizzard.
The best-selling video game to date is Minecraft, a 2011 sandbox game released by Mojang for multiple platforms, eventually selling more than 300 million copies in 2023. Grand Theft Auto V is the only other video game known to have sold over 100 million and 200 million copies.
The ninth generation of video game consoles has begun in the 2020s, with the release of the Xbox Series X and Series S and PlayStation 5 in 2020. The ninth generation offers faster computation and graphics processors, support for real-time ray tracing graphics, [9] output for 4K resolution, and in some cases, 8K resolution, with rendering speeds targeting 60 frames per second (fps) or higher. [10]
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die! , it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
The series was created by game developer Neversoft and was published by Activision from 1999 to 2015, Maple Media in 2016, and Activision again in 2020. Command & Conquer: September 26, 1995: 30 million [166] Command & Conquer is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios.
In this piece, we will take a look at the 15 biggest video game companies in the world. For more companies, head on over to 5 Biggest Video Game Companies In The World.
Valve continued their trend of developing predominantly first-person video games in the 2000s with a number of critically successful releases. In 2004, they released the highly anticipated sequel Half-Life 2 through their own digital distribution service Steam. The game sold over 10 million copies and was met with acclaim.