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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  3. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    Map seeds are a type of random seeds. This is the "new game" screen in Factorio. In addition to specifying the map seed itself, Factorio can also encode all the map settings into a single map exchange string. Games which use procedural generation and include support for setting the map seed include Ark: Survival Evolved, Minecraft, Factorio ...

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Different models can be generated by changing both deterministic parameters and a random seed. In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power.

  5. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    As players explore the world, new areas are procedurally generated, using a map seed specified by the player. A new game puts the player in the center of a voxel cube 62 thousand nodes across, so the player can travel 31 thousand nodes in any direction (sideways, up, or down) [ 13 ] before reaching the invisible wall at the end of the world.

  6. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    To speed up and simplify the character creation process, many games use character templates. These are sample characters representing genre -typical archetypes . Templates can be completely ready-made or only define the statistics necessary for a character to fill a particular occupation or dramatic role.

  7. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  8. Wikipedia : WikiProject Fictional characters/Style guide

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    The series the character usually appears in will usually have a template, so try looking for that. Categories are also important, so try to get all the ones possible, but people will also most likely fill you in on any categories you missed anyway. The root category for fictional characters is Category:Fictional characters, so

  9. Category:Character templates - Wikipedia

    en.wikipedia.org/wiki/Category:Character_templates

    [[Category:Character templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Character templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.