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An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join , slice , and push ).
In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string , and vice versa.
An ambiguous case arises should the caller want to pass an array itself as one of the arguments rather than using the array as a list of arguments. In this case, the caller should cast the array to Object to prevent the compiler from using the apply interpretation.
In Object Pascal, RTTI can be used to perform safe type casts with the as operator, test the class to which an object belongs with the is operator, and manipulate type information at run time with classes contained in the RTTI unit [5] (i.e. classes: TRttiContext, TRttiInstanceType, etc.). In Ada, objects of tagged types also store a type tag ...
In JavaScript, an object is an associative array, augmented with a prototype (see below); each key provides the name for an object property, and there are two syntactical ways to specify such a name: dot notation (obj.x = 10) and bracket notation (obj['x'] = 10). A property may be added, rebound, or deleted at run-time.
In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked with the new operator. Stack objects are deleted implicitly when they go out of scope, while heap objects must be deleted implicitly by a destructor or explicitly by using the delete operator.
In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.
That is, it returns the true, original type of the object, irrespective of any type casting. In these languages, the typeof operator is the method for obtaining run-time type information . In other languages, such as C# [ 2 ] or D [ 3 ] and, to some degree, in C (as part of nonstandard extensions and proposed standard revisions ), [ 4 ] [ 5 ...