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  2. Remote Play - Wikipedia

    en.wikipedia.org/wiki/Remote_Play

    Remote Play with the PS4 is available for Android smartphones and tablet computers running Android 5.0 Lollipop or later, and requires a DualShock 4 in order to play games. The service was made available on 28 October 2014, exclusively on Sony's Xperia Z3 series phones, [ 25 ] [ 26 ] and was expanded to Sony's older Z2 series a month later. [ 27 ]

  3. List of Bluetooth protocols - Wikipedia

    en.wikipedia.org/wiki/List_of_Bluetooth_protocols

    For example, when connecting a mobile phone to a Bluetooth headset, SDP will be used to determine which Bluetooth profiles are supported by the headset (headset profile, hands free profile, advanced audio distribution profile, etc.) and the protocol multiplexer settings needed to connect to each of them.

  4. PlayStation 4 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_technical...

    The console includes a 2.5" 500 GB, 1 TB or 2 TB hard drive, [59] which can be upgraded by the user. [60] [61] The non-upgraded models feature a SATA connection with a 3 Gbit/s transfer speed, while the upgraded PlayStation 4 Pro models support 6 Gbit/s transfer speeds.

  5. Softmod - Wikipedia

    en.wikipedia.org/wiki/Softmod

    Nintendo has put safeguards in place where if a console tries to connect to a Nintendo server with a modified bootloader, or an unauthorised copy of a game is currently loaded, the device will be either bricked instantly, or eventually bricked after sending telemetry data to Nintendo servers.

  6. List of Bluetooth profiles - Wikipedia

    en.wikipedia.org/wiki/List_of_Bluetooth_profiles

    This is the most commonly used profile, providing support for the popular Bluetooth headsets to be used with mobile phones and gaming consoles. It relies on SCO audio encoded in 64 kbit/s CVSD or PCM and a subset of AT commands from GSM 07.07 for minimal controls including the ability to ring, answer a call, hang up and adjust the volume.

  7. Online console gaming - Wikipedia

    en.wikipedia.org/wiki/Online_console_gaming

    Online play was originally achieved through the use of an accessory Network Adapter but was a built in feature of the later slim consoles and allowed the connection of an Ethernet cable or in some markets a phone-line port for dial-up connection.

  8. XLink Kai - Wikipedia

    en.wikipedia.org/wiki/XLink_Kai

    XLink Kai is a program developed by Team XLink allowing for online play of video games with support for LAN multiplayer modes. It enables players on the GameCube, Nintendo Switch, PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita / PlayStation TV, Xbox, Xbox 360, and Xbox One to play games across the Internet using a network configuration that simulates a ...

  9. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    While Sony has continued to offer cross-platform play between the PlayStation 4 and computer systems, the company was initially reluctant to allow cross-play with other consoles for the PS4's first five years of availability. Following Microsoft's plan for Rocket League, the company invited other online networks to participate as well.

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