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  2. Europa Universalis IV - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_IV

    The Europa Universalis game (eventually named Europa Universalis: The Price of Power) was designed by Eivind Vetlesen of Aegir Games and has a solo mode by David Turczi. Jonathan Bolding of PC Gamer described a preview version as "something between a high player count Twilight Imperium and A Game of Thrones with a dash of Napoleon in Europe ".

  3. Paradox Development Studio - Wikipedia

    en.wikipedia.org/wiki/Paradox_Development_Studio

    In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.

  4. War of the Roses (video game) - Wikipedia

    en.wikipedia.org/wiki/War_of_the_Roses_(video_game)

    The pre-made characters have a competitive set-up and are viable characters to play. However, there are also 8 custom slots to unlock which can be customised with weapons, weapon modifiers, armour and perks of the player's choice. At higher levels, horses can be unlocked to allow a cavalry class.

  5. EU4 (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/EU4_(disambiguation)

    EU4 can refer to the following: Europa Universalis IV: a computer game by Paradox Interactive. Haplogroup E1b1b (Y-DNA) in human genetics, previously known as EU4. Big Four (Western Europe), four major European powers, also known as EU4.

  6. Europa Universalis - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis

    Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...

  7. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    The earliest 4X games borrowed ideas from board games and 1970s text-based computer games. The first 4X computer games were turn-based , but real-time 4X games were also common. Many 4X computer games were published in the mid-1990s, but were later outsold by other types of strategy games.

  8. Strategy video game - Wikipedia

    en.wikipedia.org/wiki/Strategy_video_game

    Strategy is a major video game genre that focus on analyzing and strategizing over direct quick reaction in order to secure success. [1] Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defined as those with a primary focus on high-level strategy, logistics and resource management.

  9. Seven Cities of Gold - Wikipedia

    en.wikipedia.org/wiki/Seven_Cities_of_Gold

    The video game Europa Universalis IV has the El Dorado expansion which gives colonizing nations the ability to hunt for the Seven Cities of Gold in the New World. In the turn-based strategy game Sid Meier's Colonization (1994), scouting lost city ruins (tiles in the map) may result in finding one or more of the Seven Cities of Cibola, granting ...