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This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio).
Example video in 16K (16000 × 9000 pixels) A VR video in 16K (16000 × 8000 pixels) 16K resolution is a display resolution with approximately 16,000 pixels horizontally. The most commonly discussed 16K resolution is 15360 × 8640, which doubles the pixel count of 8K UHD in each dimension, for a total of four times as many pixels. [1]
Display Stream Compression (DSC) 1.2a is used for video formats higher than 8K resolution with 4:2:0 chroma subsampling. [4] [5] [6] 10K resolutions are also sometimes seen in the case of gaming, for instance high resolution screenshots in the case of Minecraft with the OptiFine mod. [7]
On August 2, 2016, Microsoft released the Xbox One S, which supports 4K streaming and has an Ultra HD Blu-ray disc drive, but does not support 4K gaming. [90] On November 10, 2016, Sony released the PlayStation 4 Pro, which supports 4K streaming and gaming, [91] though many games use checkerboard rendering or are upscaled 4K. [92]
Video standards associated with IBM-PC-descended personal computers are shown in the diagram and table below, alongside those of early Macintosh and other makes for comparison. (From the early 1990s onwards, most manufacturers moved over to PC display standards thanks to widely available and affordable hardware). Comparison of video resolutions.
Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.
There are plans from different groups to start implementing 32K technology. While there are a few cameras that can shoot in 32K resolution, [1] even 8K still does not have as widespread usage as 1080p and 4K do. There are less than 3% of televisions supporting 8K (with only some 9th generation gaming consoles supporting it), and none using 16K. [2]
1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...