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Half-Life 2: Episode Two is a 2007 first-person shooter game developed and published by Valve. Following Episode One (2006), it is the second of two shorter episodic games that continue the story of Half-Life 2 (2004).
Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design. The Guardian journalist Keith Stuart wrote that it "pushed the envelope for the genre, and set a new high watermark for FPS narrative". [72] Half-Life 2 won Crispy Gamer's Game of the Decade [73] tournament ...
Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]
Half-Life 2: Episode Three is a canceled first-person shooter game developed by Valve. It was planned as the last in a trilogy of episodic games continuing the story of Half-Life 2 (2004). Valve announced Episode Three in May 2006, with a release planned for 2007. Following the cliffhanger ending of Episode Two (2007), it was widely anticipated.
His face was also used for reference for the character Father Grigori in the critically acclaimed video game Half-Life 2. [ 3 ] His son, Horia Dociu, is also an artist and Art Director for the video game company Sucker Punch Productions and will replace him as the chief art director for NCsoft North America.
The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions, as well as its unofficial remake, Black Mesa. It also features in the wider Half-Life universe, including the Portal series.
An early concept drawing of Alyx. Alyx Vance was created for the video game Half-Life 2, and her design was created by Dhabih Eng. [2] Her motions are performed by actress Jamil Mullen, who also provides the face design. [3] She is voiced by Merle Dandridge in Half-Life 2 and its episodes, and Ozioma Akagha in Half-Life: Alyx. [4]
Half-Life 2: 2004 Valve: art director Counter-Strike: Source: 2004 Valve Half-Life 2: Lost Coast: 2005 Valve Dishonored: 2012 Arkane Studios: visual designer Dishonored: Dunwall City Trials: 2012 Arkane Studios Wolfenstein: The New Order: 2014 MachineGames: additional art director Fallout 4: 2015 Bethesda Game Studios: consultant Dishonored 2: ...