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  2. Art of Fighting - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting

    It is the second fighting game franchise created by SNK, following the Fatal Fury series, and is set in the same fictional universe. The original Art of Fighting was released in 1992, followed by two sequels: Art of Fighting 2 in 1994 and Art of Fighting 3: The Path of the Warrior in 1996. A new Art of Fighting game is currently in development.

  3. Art of Fighting 2 - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting_2

    Art of Fighting 2 (Japanese: 龍虎の拳, Hepburn: Ryūko no Ken 2) is fighting game developed and released by SNK first released in arcades on 3 February 1994. It is a direct sequel to Art of Fighting involving both new and returning characters.

  4. List of fighting games - Wikipedia

    en.wikipedia.org/wiki/List_of_fighting_games

    Boxing games go back further than any other kind of fighting game, starting with Sega's Heavyweight Champ in 1976, the game often called the first video game to feature hand-to-hand fighting. Fighters wear boxing gloves and fight in rings , and fighters can range from actual professional boxers to aliens to Michael Jackson .

  5. Art of Fighting (video game) - Wikipedia

    en.wikipedia.org/wiki/Art_of_Fighting_(video_game)

    Todoh is the only character from Art of Fighting to not return in Art of Fighting 2. Voiced by: Takayuki Sakai (AOF), Takeshi Aono (AOF anime, CVS2) (Japanese); James Carter Cathcart (AOF anime) [6] (English) Jack Turner (ジャック・ターナー, Jaku Tānā) is a member of Mr. Big's syndicate, and a developer of his own fighting style. One ...

  6. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Anime and Game Characters Vol. 2: Expressing Emotions (March 2001) How to Draw Anime and Game Characters Vol. 3: Bringing Daily Actions to Life (August 2001) How to Draw Anime and Game Characters Vol. 4: Mastering Battle and Action Moves (April 2002) How to Draw Anime and Game Characters Vol. 5: Bishoujo Game Characters (September 2003)

  7. Fighter Maker - Wikipedia

    en.wikipedia.org/wiki/Fighter_Maker

    2D Fighter Maker 95 (FM95) was released for Windows prior to ASCII's departure from gaming. Unlike its PlayStation counterparts, this version focused on 2D-style gameplay, allowing the user to create and import their own characters, sounds and graphics into the engine, allowing for far more flexibility and range than the PS versions.

  8. Akatsuki Blitzkampf - Wikipedia

    en.wikipedia.org/wiki/Akatsuki_Blitzkampf

    The game's playstyle is regarded as relatively "old school" in comparison to many other dōjin fighter releases such as Melty Blood, Eternal Fighter Zero, or Big Bang Beat, as many of the systems and conventions in the game are rather similar to several late 1990s fighting games made by companies such as Capcom. The game is slower-paced and ...

  9. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Sprite artist: A video game artist who creates non-static characters and objects or sprites for 2D games. [19] [32] Each sprite may consist of several frames used for animation. [32] Map artist: A video game artist who creates static art assets for game levels and maps, such as