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  2. Mia's Math Adventure: Just in Time! - Wikipedia

    en.wikipedia.org/wiki/Mia's_Math_Adventure:_Just...

    Mia's Math Adventure: Just in Time! is the third title of the Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in 2001 in Canada and the United States , the game teaches mathematics to children between 6 and 10 years old.

  3. Mango Plumo - Wikipedia

    en.wikipedia.org/wiki/Mango_Plumo

    Mango Plumo (also known as Mango Plumo's Nature and Science Series) is an educational interactive video game collection [1] developed by Canadian company Quebec Amerique and published by QA International, in collaboration with Quebec-based software commercialisation company Druide informatique. [1]

  4. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Professor Kageyama's Maths Training: The Hundred Cell ...

    en.wikipedia.org/wiki/Professor_Kageyama's_Maths...

    Maths Training, designed to be played daily, uses a method called "The Hundred Cell Calculation Method" that focuses on repetition of basic arithmetic.This method was developed by Professor Kageyama who works at the Centre for Research and Educational Development at Ritsumeikan University, Kyoto. [5]

  7. Mathletics (educational software) - Wikipedia

    en.wikipedia.org/wiki/Mathletics_(educational...

    Mathletics was established as a Personal Learning Environment (PLE) application in 2005 by 3P Learning, catering for Australian schools. The website is structured to facilitate an engagement with students from K-12 educational level, and offers various visual resources in their interactive and online Web 2.0 appropriation of the Australian Curriculum.

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