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  2. Investigations in Numbers, Data, and Space - Wikipedia

    en.wikipedia.org/wiki/Investigations_in_Numbers...

    Investigations was developed between 1990 and 1998. It was just one of a number of reform mathematics curricula initially funded by a National Science Foundation grant. The goals of the project raised opposition to the curriculum from critics (both parents and mathematics teachers) who objected to the emphasis on conceptual learning instead of instruction in more recognized specific methods ...

  3. Arts integration - Wikipedia

    en.wikipedia.org/wiki/Arts_integration

    Locally, through its Changing Education Through the Arts (CETA) program, the Kennedy Center provides professional learning for Washington, D.C. area educators that are implementing arts integration in their classrooms or teaching about an art form. To develop a school-wide culture of arts integration, a network of CETA schools partner with the ...

  4. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    Lisp is the second oldest family of programming languages in use today and as such has many dialects and implementations with a wide range of difficulties. Lisp was originally created as a practical mathematical notation for computer programs, based on lambda calculus, which makes it particularly well suited for teaching theories of computing.

  5. Mathspace - Wikipedia

    en.wikipedia.org/wiki/Mathspace

    Mathspace is an online mathematics program designed for students in primary/elementary, secondary, and higher education. It is designed for students aged between 7 and 18, and is used by schools in Australia, New Zealand, the United States, Canada, the United Kingdom, Hong Kong and India. [2] [3] [4] [5]

  6. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/.../The_Art_of_Computer_Programming

    The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines.

  7. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    In arbitrary-precision arithmetic, it is common to use long multiplication with the base set to 2 w, where w is the number of bits in a word, for multiplying relatively small numbers. To multiply two numbers with n digits using this method, one needs about n 2 operations.