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  2. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    Models can be made of anything ranging from simple boxes, to human models or complex environments like an entire city. Models are made of meshes, a group of vertices and triangles (often called "polygons") put together to form a shape; a skeleton of bones for animation; one or several textures for the skin; and effect files (.fx) for shaders.

  3. Substance 3D Modeler - Wikipedia

    en.wikipedia.org/wiki/Substance_3D_Modeler

    Substance 3D Modeler is a 3D modeling software developed by Adobe Inc. It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models.

  4. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    List of 3D computer graphics software; List of 3D animation software; List of 3D rendering software; List of 2D graphics software; List of BIM software; List of computer-aided manufacturing software; CAD library – cloud based repository of 3D models or parts; 3D scanning

  5. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    The tool is specifically designed for the modeling of virtual 3D human models, with a simple and complete pose system that includes the simulation of muscular movement. The interface is easy to use, with fast and intuitive access to the numerous parameters required in modeling the human form.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  7. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...

  8. Metasequoia (software) - Wikipedia

    en.wikipedia.org/wiki/Metasequoia_(software)

    Metasequoia 4 is 3D polygon modeling software created by Osamu Mizuno for 3D computer graphics. Frequently abbreviated as "Metaseq" or "Meta" it is a patch and poly modeler. Metasequoia is one of two 3D import formats for the software ComiPo, which creates drag and drop comics with 3D objects rendering them to look like 2D. [2]

  9. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    3D shaders act on 3D models or other geometry but may also access the colors and textures used to draw the model or mesh. Vertex shaders are the oldest type of 3D shader, generally making modifications on a per-vertex basis. Newer geometry shaders can generate new vertices from within the shader.