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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET ...

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff's device provides a compact loop unrolling by using the case keyword both inside and outside the loop. This is unusual because the contents of a case statement are traditionally thought of as a block of code nested inside the case statement, and a reader would typically expect it to end before the next case statement.

  4. Multiway branch - Wikipedia

    en.wikipedia.org/wiki/Multiway_branch

    Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.

  5. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Switch statements (or case statements, or multiway branches) compare a given value with specified constants and take action according to the first constant to match. There is usually a provision for a default action ("else", "otherwise") to be taken if no match succeeds. Switch statements can allow compiler optimizations, such as lookup tables.

  6. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff.

  7. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The most common example of the correct use of a switch within a loop is an inversion of control such as an event handler. In event handler loops, the sequence of events is not known at compile-time, so the repeated switch is both necessary and correct (see event-driven programming, event loop and event-driven finite state machine).

  8. PHP syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/PHP_syntax_and_semantics

    PHP has hundreds of base functions and thousands more from extensions. Prior to PHP version 5.3.0, functions are not first-class functions and can only be referenced by their name, whereas PHP 5.3.0 introduces closures. [35] User-defined functions can be created at any time and without being prototyped. [35]

  9. Nesting (computing) - Wikipedia

    en.wikipedia.org/wiki/Nesting_(computing)

    nested blocks of imperative source code such as nested if-clauses, while-clauses, repeat-until clauses etc. information hiding: nested function definitions with lexical scope; nested data structures such as records, objects, classes, etc. nested virtualization, also called recursive virtualization: running a virtual machine inside another ...