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This is an incomplete list of notable applications (apps) that run on iOS where source code is available under a free software/open-source software license.Note however that much of this software is dual-licensed for non-free distribution via the iOS app store; for example, GPL licenses are not compatible with the app store.
Pocket Casts was created by independent Australian mobile app developer Shifty Jelly, founded by Russell Ivanovic and Philip Simpson. [2] Previously working as enterprise Java developers, Ivanovic and Simpson switched to mobile app development with the announcement of Apple's App Store, starting by creating a weather forecast app. [3] With Nathan Swan and Simon Sams working as designers, [4 ...
Screenshot of an iOS 17 home screen, displaying various built-in apps. Apple Inc. develops many apps for iOS that come bundled by default or installed through system updates. . Several of the default apps found on iOS have counterparts on Apple's other operating systems such as macOS, iPadOS, watchOS, and tvOS, which are often modified versions of or similar to the iOS applicati
The Pocket eDGe is a dual screen device. One screen is a touch-sensitive 6.0 inch E Ink display, while the other screen is a full color 7.0 inch LCD touch screen. The color display side runs Android. Unlike most android devices, entourage pocket edge has its own suite of applications, rather than using the Android Market. Both displays are ...
Pocket Internet Explorer 4 was the first to support ActiveX, CSS, VBScript as well as further extending support for HTTPS and advanced HTML features. Pocket PC 2002 version of PIE brought limited support for DHTML and XML , and also the ability to browse WAP sites – a feature not present in Internet Explorer for PC, Internet Explorer 6.0 ...
The iPhone 11 includes a dual-lens 12 MP rear camera array. It has one ƒ/2.4 ultra-wide-angle lens with a 120° field of view and 2× optical zoom out, and one ƒ/1.8 wide-angle lens. The iPhone 11 supports 4K video at up to 60 fps and 1080p slow motion at up to 240 fps. [2]
Initially, the Read It Later app was available in a free version and a paid version that included additional features. After the rebranding to Pocket, all paid features were made available in a free and advertisement-free app. In May 2014, a paid subscription service called Pocket Premium was introduced, adding server-side storage of articles ...
The feature was initially only available on the iPad (1st generation) until the release of iOS 4 a few months after the release of iPhone OS 3.2, which brought the feature to all iPhone and iPod Touch models that could run the operating system, with the exception of the iPhone 3G and the iPod touch (2nd generation) due to performance issues ...