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  2. Stackelberg competition - Wikipedia

    en.wikipedia.org/wiki/Stackelberg_competition

    Stackelberg competition. The Stackelberg leadership model is a strategic game in economics in which the leader firm moves first and then the follower firms move sequentially (hence, it is sometimes described as the "leader-follower game"). It is named after the German economist Heinrich Freiherr von Stackelberg who published Marktform und ...

  3. Managerial grid model - Wikipedia

    en.wikipedia.org/wiki/Managerial_grid_model

    Strategy. The managerial grid model or managerial grid theory (1964) is a model, developed by Robert R. Blake and Jane Mouton, of leadership styles. [1] This model originally identified five different leadership styles based on the concern for people and the concern for production. The optimal leadership style in this model is based on Theory Y ...

  4. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    t. e. Game theory is the study of mathematical models of strategic interactions. [ 1 ] It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. [ 2 ] Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly ...

  5. Why this popular card game is still relevant 52 years after ...

    www.aol.com/card-game-uno-around-52-103015029.html

    “Place your order.” In the time it took you to read that sentence, another deck of Uno was sold.. The family-favorite card game has been around for 52 years — but it may be more popular than ...

  6. Game tree - Wikipedia

    en.wikipedia.org/wiki/Game_tree

    To better understand the game tree, it can be thought of as a technique for analyzing adversarial games, which determine the actions that player takes to win the game. In game theory, a game tree is a directed graph whose nodes are positions in a game (e.g., the arrangement of the pieces in a board game) and whose edges are moves (e.g., to move ...

  7. Newcomb's paradox - Wikipedia

    en.wikipedia.org/wiki/Newcomb's_paradox

    In philosophy and mathematics, Newcomb's paradox, also known as Newcomb's problem, is a thought experiment involving a game between two players, one of whom is able to predict the future. Newcomb's paradox was created by William Newcomb of the University of California 's Lawrence Livermore Laboratory. However, it was first analyzed in a ...

  8. Perfect information - Wikipedia

    en.wikipedia.org/wiki/Perfect_information

    Chess. is an example of a game of perfect information. In economics, perfect information (sometimes referred to as "no hidden information") is a feature of perfect competition. With perfect information in a market, all consumers and producers have complete and instantaneous knowledge of all market prices, their own utility, and own cost functions.

  9. Non-cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Non-cooperative_game_theory

    Non-cooperative game theory. In game theory, a non-cooperative game is a game in which there are no external rules or binding agreements that enforce the cooperation of the players. A non-cooperative game is typically used to model a competitive environment. This is stated in various accounts most prominent being John Nash's 1951 paper in the ...